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Monday, June 25, 2012

[COT]Stats, Inscripts and What They Mean for you!---Shanksta

Hey guys, this guide hopefully will help people determining which stats they want and which inscriptions they want to work for. A lot of this will based on my opinion, and therefor in many cases will be different from yours, but i want this to be a basic guide for people to get an idea of what each stat means.

Anyways, let's start out with the basic stats:


Agility
- +2 critical, +2 accuracy, +2 dodge, +5 health points
Strength
- +3 damage, +1 accuracy, +5 health points
Stamina
- +20 health points, +5 defense, +1 Energy point, +1 block

As you see, agility and stamina actually boost your
character more, because each point in each give boost to an addition stat.

And to the other stats i think are important:


HP Drain
- each hit via normal attack or skill attack heals you. (100 HP Drain equals 1,000 life healed this way.)
EP Drain
- each hit via normal attack or skill attack drains enemies EP, and you recieve this amount.
Block
- Is the main stat to counter critical strikes. The higher the block you have, the less you are going to get critically hit.
Critical stike
- A strike that goes critical appears in yellow, and is alot higher than your normal damage.
Critical Damage %
- Makes your critical strikes hit alot higher depending on your dmg %.
Dodge
- The main evasion in this game. Dodge makes the oppentent miss you entirely.
Speed
- Makes your timer for attacks/skills faster.
Deflect
- Reflects damage for each time you get hit by an opponent.
Sunder
- Ignores opponents defense. (It goes more indepth than just this, but thats for another guide.)
Defense
- the stat that dictates how hard you get hit. It is not the only variable for this, but the main one.
Healing
- Increases how much your heals actually heal for.

(Some of the stats i left out because i either didn't think of them right off hand, or they are not as important as the ones i have here.)


Now that you know what the stats are, you probably are wondering what does these stats mean to me? Well, i will tell you in my opinion how they may help you!


Some stats are better suited for certian classes. I am not saying these stats are useless for the other classes, i am just saying that some are tailored for certian classes. The best ex
ample i can give would be Duel-wield type classes and HP Drain. All of their skills consist of multi hit combo's, and since HP drain triggers per hit, and not per skill, this favors DW's.

Duel-wield: This class is naturally the most favored class in popularity.


Pros: One of the faster classes in speed, because of a talent in their tree. All skills have multiple hits, (one doing 6 attacks, and their lv50 doing 9,) so stats like HP drain and EP drain are more effective. Has +25% dmg vs Polearm users.


Cons: Gives up 25% dmg to 2h weapon class. Weakest class for the (OMG, did you see that crit) factor.


Prefered Main stats: Agility, HP drain, dodge, critical strike, speed, block, poison

Secondary Stats: critical damage %, stamina, strength, Sunder

Polearm: All glam and glory! Biggest critical strike numbers.


Pros: Eats 1h class type up for lunch (25% dmg). Has the biggest crit dmg in game.

Cons: DW type has big advantage vs us. Sometimes to reliant on getting critical strikes.

Prefered Main stats: Agility, Crit DMG %, block, Strength, speed, critical strike

Secondary stats: Deflect, Stamina

Check out more information in Forum: http://bbs.yeepgame.com/forumdisplay.php?fid=51 

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